AI Insights · Timothy · January 2022
Top 5 Military Games on Android in the US: Q4 2021 Performance
Discover the performance trends of the top 5 military games on Android in the US during Q4 2021, including insights on weekly downloads, revenue, and active users.
During the fourth quarter of 2021, the top 5 military games on the Android platform in the United States showcased varying trends in weekly downloads, revenue, and active users. Here’s a detailed look at their performance.
Call of Duty: Mobile Season 8 from Activision Publishing, Inc. saw its weekly revenue peak at around $2.3M during the week of October 25, 2021, before seeing a decline to approximately $1M by early December. Weekly downloads fluctuated throughout the quarter, starting from 58K at the end of September and rising to 74K by the last week of December. The weekly active users also showed some variation, starting at 1.3M at the end of September and ending at a similar level by the end of December with a few fluctuations in between.
Top War: Battle Game by RiverGame had its highest weekly revenue of about $1.3M at the end of September, which then mostly trended downwards, reaching around $998K by the end of December. Weekly downloads for this app were relatively stable but saw a significant rise from 8.6K in mid-December to 18.8K in the last week of the year. The number of weekly active users decreased from 87K at the beginning of the quarter to 38K by the end of December.
Warpath: Ace Shooter from LilithGames experienced a peak in weekly revenue of approximately $319K at the end of October, while the lowest revenue was around $165K in mid-December. Weekly downloads were relatively low and consistent, ranging from 2.9K to 7K throughout the quarter. The weekly active users started at 63K in late September and ended at 54K by the end of December.
TOY WARS by Volcano Force saw its highest weekly revenue of around $174K at the end of October, with a notable increase to $161K during the last week of December. Weekly downloads showed a significant rise from 863 in late September to 2.5K in early December, with a slight drop to 1.5K by the end of the month. Weekly active users saw a decline from 10K at the end of September to 7K by the end of December.
Gunship Battle Total Warfare from JOYCITY Corp. had its highest weekly revenue at the end of December with approximately $109K. Weekly downloads peaked at 9.7K in early November and then decreased to 3.7K by the end of December. The number of weekly active users showed an increase from 9K at the end of September to a peak of 18K in early November before settling at around 9.5K by the end of December.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.